Live Experience Demo
Act I — The Confrontation
The detective has the suspect cornered in the warehouse. She knows he's lying. The crowd decides what she does next.
The room goes quiet. 214 people feel their armrests begin to pulse gently. Voting is open.
Audience — 214 seats
Choose the next scene
The crowd has spoken
Path A
Path B
🎬

The crowd chose confrontation

The film cuts to the confrontation scene. 214 seats pulse twice — the crowd's collective decision rippling through the room before a word is spoken.

This is what your audience would experience. Minus the haptic seats.
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What you just experienced

The mechanics behind the moment

That voting moment — the countdown, the crowd energy, the collective decision — is what every CrowdScene audience feels. Except in the real venue, you also feel it in your seat.

Real-time countdown

Voting windows run 8–12 seconds at dramatic story pivots. Long enough to decide. Short enough to feel the pressure of 200 people choosing simultaneously.

🪑

Haptic seating

In the actual venue, the vote closes and every seat pulses simultaneously. You feel the crowd's decision physically before you see it onscreen.

🎭

Branching narrative

The film has multiple pre-produced paths. Which one plays depends entirely on this room, this night. The story is genuinely different every performance.

📵

No phones

The vote happens through controls built into the armrest. Phones stay pocketed. Immersion stays intact. The whole room is in the film, not looking at a screen.